12/21/2023 0 Comments Minesweeper multiplayer![]() The sneak peek shows either one person (in manual mode) or everyone (in random mode) a two second glimpse of where the mines are. The uncovered spaces are reset but the flags are left in place (even the ones that mark spaces that are not mines - do I sense a strategy here?). The board switch event randomly reassigns each board to a different player. Events - Events keep the game interesting.Up to 4 Players - Utilizing the large screen size, each player gets their own Minesweeper board.Mulitplayer Minesweeper has the following features: Board switching, moving mines, and laying traps for your friends is just some of the craziness that will ensue. Grab your friends and jump into a fast-paced, competitive match where anything can happen. That is what Multiplayer Minesweeper is all about. Minesweeper by yourself is a decent time-waster, but it could really use a boost in fun. Coding Language - This is a C# WPF application written in.Approach Taken - See Approach Taken section below.Description - See Description section below.Battle up to three of your friends for Minesweeper dominance. Overview - Minesweeper reimagined for multiplayer.Client Side – HTML, CSS, JavaScript, Bootstrap.The technology stack used during the application development was as follows. Node.js and Express.js are JavaScript runtime libraries use to provide scalability in multi-user mode. The game is majorly programmed in HTML/CSS, JavaScript. ![]() Moreover, this feature can be triggered until a definite result is obtained to provide the "Autosolve" feature for the user. The game provides AI hint feature to provide the hint to the user. Every action generated on the client side is handled at the server. This ensures likelihood of placing a flag or revealing the squares based on number of squares unrevealed, number of mines and number of flags marked in the neighborhood of the neighbor of the cell under consideration. For auto-solving the minesweeper CSP or Rule-based approach is used. ![]() The AI and leaderboard logic resides on the server too. socket.io facilitates real-time communication between multiple clients and server in multiplayer gameplay. An advanced API on top of web-socket protocol viz. The bi-directional messaging between the client and server occurs through web-socket protocol. The User Interface of the Game Application is on the client side while the Game, Game Board Configuration and Player Connection Dependent logic resides on the server side of the application. ![]() The Application can be hosted over the internet by deploying over Cloud Application Platform like Heroku. “CHAT ROOM” as a discussion platform for players to have Fun and Enjoy!.“AUTO SOLVE” Feature to solve the Minesweeper completely from scratch.“VS BOT” Feature facilitates user to Play Against Computer Bot.“HINT” Feature enabled for Single Player Mode to ask for hint when stuck in the game.MULTIPLAYER Minesweeper Real-time Gameplay with multiple Game Lobbies.LEADERBOARD displaying TOP 50 players’ scores _ _.Flag counter, Timer, Scoreboard and skinnable Board Interface for multiple players.DIFFICULTY LEVELS – Beginner(8x8), Intermediate(16x16), Expert(24x24) and Customize your own board.Web Application accessible via Internet through DESKTOP and MOBILE devices.The following are the key product features. The application facilitates users to play the minesweeper game in both single player and multiplayer mode via any web-browsers in Desktop and Mobile Devices. This project is a Web-based Multiplayer Minesweeper with AI Solver.
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